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 TD08 and TD09

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Alice
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PostSubject: TD08 and TD09   2012-12-25, 04:09

I could swear we had a thread for this but I guess I missed it.


New shit

Dignified Gold Dragon 「ディグニファイド・ゴールド・ドラゴン」
Grade 3/Twin Drive!!/Gold Paladin - Power 10,000/Shield/Critical: 1
Auto [V] [LB(4)]: When this Unit attacks the Vanguard, it gains Power +5000 until the end of Battle.
Auto [R]: When this unit attacks a Vanguard, and you have a «Gold Paladin» Vanguard, this unit gains Power +2000 until the end of battle.
Unilateral replacement for Gigantech. Gross, power creep.

Liberator of Kings, Fallon 「王達の解放者 フアロン」
Grade 2/Intercept/Gold Paladin - Power 9000/Shield 5000/Critical: 1
Auto [R]: When this card attacks, and you have a Vanguard with "Liberator" in its name, this unit gets Power +3000 until the end of battle.
New Archetypes based on names. Golds is Liberator. Notice how they're not for crossrides but it makes them anti-crossrides, just so vanilla decks can still compete.


Solitary Liberator, Gancelot 「孤高の解放者 ガンスロッド」
Grade 3/Twin Drive/Gold Paladin - Power 11000/noshield/Critical: 1
AUTO (LB4): When another «Gold Paladin» this Unit, select 1 of your Vanguards, it gains 10000 Power during this turn, and select up to 3 of your «Gold Paladin» Rearguards, they gain 5000 Power during this turn.
AUTO (V): When this Unit attacks the Vanguard, it gains 2000 Power during that Battle.
CONT (V/R): Lord
Horse shit broken card that replaces Soul Saver dragon, gives Golds another 11k body, and makes Duke instantly broken.


Eraser, Vowing Sword Dragon 「抹消者 ボーイングソード・ドラゴン 」
Grade 3/Twin Drive/Narukami - Power 11000/noshield/Critical: 1
[AUTO] Limit Break 4:When a «Narukami» rides this unit, you may choose one of your opponent's front row rear-guards, and retire it, choose one of your vanguards, and that unit gets [Power]+10000 until end of turn.
[AUTO](VC):When this unit attacks, if the number of cards in your opponent's damage zone is three or more, this unit gets [Power]+2000 until end of that battle.
[CONT](VC/RC): Lord
(This is the most fair card you will see today)



Last edited by Alice on 2012-12-25, 04:48; edited 1 time in total
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Geara Doga

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PostSubject: Re: TD08 and TD09   2012-12-25, 04:12

Admin edit: Moving these...


Last edited by Alice on 2012-12-25, 04:49; edited 2 times in total (Reason for editing : dsdsdaw)
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ScarletWeather

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PostSubject: Re: TD08 and TD09   2012-12-25, 04:13

I think you pretty much hit it all, beyond "Liberator" (and apparently "Eraser") being keyword names for an entire sub-set the way Battle Sister is.

Also I think those two Narukami are set 10, not from the trial deck.
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NavyCherub

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PostSubject: Re: TD08 and TD09   2012-12-25, 04:40

Yet another archetype for Narukami to support a little one set and forget exists.
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Klaus

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PostSubject: Re: TD08 and TD09   2012-12-25, 04:43

I'm guessing when they make Naru cards they just throw their hands in the air and leave it to an intern.
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3XXXDDD
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PostSubject: Re: TD08 and TD09   2012-12-25, 06:20

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Traesive

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PostSubject: Re: TD08 and TD09   2012-12-25, 06:23

..Is that a GP heal trigger that doesn't creep me out / scare me / makes me not want to draw / check / superior call it?
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3XXXDDD
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PostSubject: Re: TD08 and TD09   2012-12-25, 06:27

Discharging Dragon
Grade 3/Narukami - Thunder Dragon/10000 Power/No Shield
Auto (V) (LB4): When this Unit attacks the Vanguard, this card gains 5000 power during that battle.
Auto (R): When this Unit attacks the Vanguard, if you have a <<Narukami>> Vanguard, this Unit gains 2000 Power during this battle.

Eradicator of True Flames, Kougaiji
Grade 1/Narukami/6000 Power/5000 Shield
{{{Auto (R): When your opponent has 3 or more crds in their Damage Zone, when this Unit boosts a <<Narukami>> Vanguard, that Vanguard gains 4000 Power during that battle.}}}

Dragon Dancer, Veronica
Grade 2/Narukami/8000 Power/5000 Shield
Special Intercept.

Dust Storm Eradicator, Tokou
Grade 1/Narukami/7000 Power/No Shield
Activate (V/R): [CB1] During this turn, this Unit gains 1000 Power.

Eradicator, Thunderboom Dragon
Grade 2/Narukami - Thunder Dragon/10000 Power/No Shield
Vanilla

Also ~ Narukami reprinted triggers ALL with Eradicator in their name below

http://yuru7vangaru.blog.fc2.com/img/201212251659406aa.jpg/
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Traesive

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PostSubject: Re: TD08 and TD09   2012-12-25, 06:34

Okay Bushi stop adding Eradicator / Eraser cards to make that DOTE Narukami variant worse.
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3XXXDDD
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PostSubject: Re: TD08 and TD09   2012-12-25, 06:42

{{{Assassinating Eradicator, Suusei
Grade 2/Narukami/8000 Power/5000 Shield
Auto (V/R): [CB2] When this Unit's attack hits the opponent's Vanguard, if you have a Vanguard with "Eradicator" in its card name, you can pay the cost. If you do, select 1 of your opponent's Front Row Rearguards and retire it.}}}

Lightning Blade Eradicator, Zeem
Grade 2/Narukami - Demon/8000 Power/5000 Shield
Auto (V/R): When this card attacks, and your opponent has 2 or less Rearguards, this Unit gains 3000 Power during this battle.

Kay Clone for Eradicator
Bedivere Clone for Eradicator
Narukami Bors clone (This is actually a bit worrying since Retire clans usually can't hit stage 3)
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3XXXDDD
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PostSubject: Re: TD08 and TD09   2012-12-25, 07:42

By the way, GP got fourth Critical. So 16 now.
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Lich_Lord_Fortissimo

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PostSubject: Re: TD08 and TD09   2012-12-25, 08:52

Alice wrote:
I could swear we had a thread for this but I guess I missed it.

We did. My thread, called 'Oh god why'.
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3XXXDDD
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PostSubject: Re: TD08 and TD09   2012-12-25, 09:09

Thunder Fist Eradicator, Doui
Grade 1/Narukami/6000 Power/5000 Shield
Auto (R): [SB1] If this Unit boosts "Eradicator, Gauntlet Buster Dragon", you can pay the cost. If you do, the boosted Unit gains an additional 5000 Power.

Martial Arts General, Daimu
Grade 3/Narukami/10000 Power/No Shield
Auto (V): At the start of your Main Phase, you Soul Charge and this Unit gains 2000 Power.
Activate (V): [CB5; SB8] For each of your Rearguards, you can retreat up to an equal number of your opponent's Rearguards.

Demonic Dragon Battle Berserker, Jandira
Grade 3/Narukami/10000 Power/No Shield
{{{{Auto (R): When a Grade 3 <<Narukami>> Rides, this unit gains 10000 Power during this turm.}}}}

Eradicator of the Ceremonial Bonfire, Castor
Grade 1/Narukami/7000 Power/5000 Shield
Auto: When this card appears in the Vanguard or Rearguard Circle, if your opponent has 2 or fewer Rearguards... {{you can discard 1 <<Narukami>> from your hand, then draw 1 card???}}

Eradicator, Strike Dagger Dragon
Grade 0/Narukami/5000 Power/10000 Shield
Auto: Pioneer
Activate (R): [Choose a unit named "Eradicator, Strike Dagger Dragon" and a unit named "Sword Dance Eradicator, Hisen" from your Rearguard Circles and put them into your Soul.] If you have a unit named "Conquering Eradicator, Zuitan" on your Vanguard Circle, search your Deck for up to one card named "Eradicator, Dragonic Descendant", ride it, and shuffle your Deck.

Sword Dance Eradicator, Hisen
Grade 1/Narukami/6000 Power/5000 Shield
Auti (R): [SB1] When this Unit boosts "Eradicator, Dragonic Descandant", you can pay the cost. If you do, that Unit gains 5000 power during this battle.

Conquering Eradicator, Zuitan
Grade 2/Narukami/9000 Power/5000 Shield
Auto (V/R): When this Unit's attack hits the Vanguard, if you have a Vanguard with "Eradicator" in its Card Name, you can target 1 of your cards in your Damage Zone and flip it face-up and Soul Charge 1 card.
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ScarletWeather

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PostSubject: Re: TD08 and TD09   2012-12-25, 14:05

I believe most of these are set 10, not TD09. Strike Dagger and co certainly can't be because we have images of the vanilla starter.
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Alice
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PostSubject: Re: TD08 and TD09   2012-12-25, 15:38

>11k booster
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3XXXDDD
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PostSubject: Re: TD08 and TD09   2012-12-25, 16:04

ScarletWeather wrote:
I believe most of these are set 10, not TD09. Strike Dagger and co certainly can't be because we have images of the vanilla starter.

Fuck you bitch I don't know D:

I just put them here because lol Narukami.
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ScarletWeather

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PostSubject: Re: TD08 and TD09   2012-12-25, 16:25

3XXXDDD wrote:
ScarletWeather wrote:
I believe most of these are set 10, not TD09. Strike Dagger and co certainly can't be because we have images of the vanilla starter.

Fuck you bitch I don't know D:

I just put them here because lol Narukami.

Sounds hot. I'll see you after Christmas <3
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Alice
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PostSubject: Re: TD08 and TD09   2012-12-25, 18:17

inb4 3D fucks Scarlet like a little bitch~
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3XXXDDD
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PostSubject: Re: TD08 and TD09   2012-12-25, 19:19

Alice wrote:
inb4 3D fucks Scarlet like a little bitch~

I'll send you the video as a late Christmas present. Anyway, recalculated impressions

New generic Power Breakers. It's a shameful blatant display of Power Creep but I accept them without hesitation as now suddenly the +2 vs VG things AREN'T terrible on the Vanguard Circle.

Gancelot is stupid and his power does come into question when you start chaining Gancelot -> Gancelot -> Gancelot -> Gancelot -> Latina Ezel but assuming that doesn't happen, it's practically a condition-less Soul Saver Dragon. If the chain becomes a problem, well then onto the Semi-List it goes!

Eradicator Vowing Sword Dragon is excellent and actually quite balanced in general.

Eraser, Dragonic Decendant - Yeah, Absolutely utter bullshit of the highest order here. Likely enough the only two non-eradicators in your deck are going to be your 8000 Vanilla & Perfect Guards. I mean, 4 Vowing, 4 this, 16 Triggers, that's 28 cards already off the top of my head. It's CB1, regains Twin Drive and is when it doesn't hit so it punishes guarding, so basically late game simplification that can happen 5 times in a row without much issue and best part is, you never come out on a minus. The worst case scenario is they don't guard, after that it's a +3 (Perfect Guard (+2), Stand (-3), Twin Drive (+2), Perfect Guard (+2) OR +1 & 2 Damage (Perfect Guard (+2), Stand (-3), Twin Drive (+2). Also, who the fuck cares about it being a Limit Break? That's fucking pointless considering NO ONE GUARDS THE VANGUARD MID-GAME! So unless you're raping face on 2 Damage to your Opponents 5 it's quite irrelevant.

Eraser Gauntlet Buster Dragon - This isn't all that bad, the counterblast is a fair cost and your Opponent does get to choose. Not to mention the Limit Break is relatively irrelevant because that is around the time your Opponent will be guarding the Vanguard anyway. It might be a bit concerning to gain that extra 3000-6000 power though but in all honesty, it's decent, I doubt it's anything really fret over.

Bad-End Dragger - This card is relatively sane, no don't kill me! It's just a souped up Soul Saver Dragon that lacks any real condition to activate and is 11000 base.

That is until of course you pair it with the soon to be outdated Dudley Emperor or the now horryfying Grateful Catapult in which it becomes absolutely bollox. I mean, hypothetical you could probably just deck Bad End-Dragger + Grateful Catapult with no Juggernaut and still rape as much, if not, more face.

Grateful Catapult - You know something, I'll never fucking understand why Limit Break + Persona Blast is a thing. Both of those events happen mid-late game so it's a bit redundant and unnecessary. In saying that, this card replaces Dudley Emperor, like no question about it. A specific -1 to +2. It's pretty stupid.

I had this thought that Juggernaut may come out of Spike Brothers because there might not be enough room between Dragger & Catapult but now I've realized that is stupid because Catapult still requires Open Rearguard Circles which means either Juggs are necessary or Brakki will be getting abused the ever living hell out of it. Actually, there might be merit to knocking back on Juggernauts now that I thought about Brakki. Something to consider at least.

Dudley Mason - Haha, Viviane wishes she was you. Awesome card and might make Grade 2 Rush even more of a threat (obviously, you'd prefer to keep this on the V for Mini-Crush Rush Shenanigans). It's good, powerful and just I love it.

Dudley Phantom - Boosters tagging now, this amazing because it opens many variations to Spike Brothers attack formation and could open some real nice plays.

Blaster Blade - BURST Nice finisher that runs into Perfect Guards and sucks early games. Royals sure love getting shafted lately.

Conquering Eradicator, Zuitan So wait Bellicosity Dragon + Flame Edge Dragon fused into one Narukami (Eradicator specific) card? Wtfwhy?

Martial Arts General, Daimu - A Megablast? Who uses these situational pieces of shit anymore? Seriously too, Megablasts are far too slow to function with how the game is going so I don't know why this is a thing

Demonic Dragon Battle Berserker, Jandira - Why did Narukami getting a second Vaisuki clone? Well, I'm off to try 8.Vaisuki.dek

So anyway, in terms of how scared I am

Dragonic Eradicator, DOTE's Descendant - Fuck this shit
Gancelot - Maybe fuck this shit? Restrict it at least. Also fuck goldfags.
Dragger/Catapult - Spike Brothers are cool. L2P n00b.
Everything else - Honestly, not all that bothered by it but I have to admit the majority of it was Archetype specific clones.

Now to rest your weary heads here is a picture of a cute doggy,

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3XXXDDD
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PostSubject: Re: TD08 and TD09   2012-12-25, 19:43

Quote :
I had this thought that Juggernaut may come out of Spike Brothers because there might not be enough room between Dragger & Catapult but now I've realized that is stupid because Catapult still requires Open Rearguard Circles which means either Juggs are necessary or Brakki will be getting abused the ever living hell out of it. Actually, there might be merit to knocking back on Juggernauts now that I thought about Brakki. Something to consider at least.

Firagadam has just informed me that Dragger gives the spikes the tagging ability. So my hypothetical for No Juggernauts is furthered.

In addition to this

Ride Break Dragger
Attack with Random Spike
Attack with Dudley Mason hitting for at least Stage 3, Mason gets another Mason from the deck, which gets another Mason from the deck, which gets another Mason from the deck (remember each attack is a mandatory tag).

Did Spikes really just get a Psuedo Pale Moon esque attack loop?
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Alice
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PostSubject: Re: TD08 and TD09   2012-12-25, 20:22

>Bad End Dragger is sane
Holy fuck, you had better be shitting me 3D.

Spikes can SEARCH their Dudley Dans. Search them. This means you just ride anything onto Dragger, and now all your tagged fighters are insane. A Juggernaut swinging alone is 4 stages. Mason is nearly guaranteed to hit too.

So, turn before ride break, attack for 3 stages with any taggers that have Reckless express boosting them.
Ride break Dragger
Attack 4 stages Mason, hits, move him to the bottom due to ride break, CB:1 call a Juggernaut
Juggernaut alone for 4
Vanguard (use Dan, get another Juggernaut), apply triggers
Juggernaut alone for 4
Boosted column for 4 (possibly 5 if it's a big tagger) or 3 if it was a Reckless moved up

You can keep this going if you know what you're doing. But basically the turn you ride break, all your attackers get +2 stages and they all become taggers to get out of the way. Meaning more onslaught. This is beyond the level of fair. Who the hell can possibly keep up with it, when it only requires some counterblast?
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3XXXDDD
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PostSubject: Re: TD08 and TD09   2012-12-25, 20:26

I have to look over it. At the time I didn't realize it could force tag your Units out, so it just looked like a big ass Soul Saver Dragon to me really. This is apparent by the next reply when I mentioned fira correcting me.
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mastermune

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PostSubject: Re: TD08 and TD09   2012-12-25, 20:54

Or you can also Ride break Dudley Emperor and do his limit break........it get's pretty stupid, well I know that I can probably say goodbye to Skydiver in my deck.
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mastermune

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PostSubject: Re: TD08 and TD09   2012-12-25, 20:57

Sorry double post, I think I may have misunderstood what a Ride Break is, is it when a Unit rides over it, or when the unit rides over another of the same clan?
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Alice
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PostSubject: Re: TD08 and TD09   2012-12-25, 21:06

When a unit rides over it.
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