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 Clan placement TESTING

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Alice
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PostSubject: Re: Clan placement TESTING   2013-05-23, 02:18

>it works even when builds for it don't exist yet
My god.
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Dakota

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PostSubject: Re: Clan placement TESTING   2013-05-23, 02:35

Hm? I can't tell if that's sarcasm or not... I didn't say that builds for it don't exist. Did I miss something? My preferred build of Murakumo isn't in the English version yet, I'd assume that it is left out of the test (hence why I said that my build wasn't in there). My answers included field and ride consistency, and card advantage being a concern (I can't remember if I said somewhat or a lot), but my point being that the answer I got makes sense to me, considering Bermuda Triangle has a bit in common with the deck I play online.
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Zoologist A

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PostSubject: Re: Clan placement TESTING   2013-05-23, 11:24

Alice wrote:
Actually that's closer to a Lohengrin soul deck with Soul Saver Dragon as a finisher. But if you want to win in this meta, yes MLB is the correct choice. In fact only MLB or the end are correct choices.

Haha, funny that you should say that and it's actually pretty cool in that case that the test picked that out because Swan Song Paladins was exactly the RP build I would choose to play if I were an RP player!

Of course I know that competitively that is an incorrect choice, but my meta has only 2-3 Hamburger-Time users and they often use non-Hamburger-Time decks themselves anyway and save the cross-rides for "Must win" games like tourneys.
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