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 BT12: Binding Force of the Black Rings

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Donkay

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PostSubject: Re: BT12: Binding Force of the Black Rings   2013-06-08, 10:13

And then in another 7 sets they reprint this card and give it Ezel's power bonus for calling from the top of deck.
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Epideme

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PostSubject: Re: BT12: Binding Force of the Black Rings   2013-06-09, 23:44

Amon and Luquier crossbutnotcrossbreak rides confirmed.

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Alice
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PostSubject: Re: BT12: Binding Force of the Black Rings   2013-06-10, 01:34

Official source on LINK JOKER cards:
http://cf-vanguard.com/products/vg-lj/

Confirmed:
They cause LOCK
They are Star Gate!
Their clan name is red bordered
They look fucking awesome



Star Vader, Dustle Unicorn
Grade 0 / Link Joker
Power 5000 / Shield 10000
Auto: Forerunner
ACT (R): [Counterblast (1), Put this unit into your soul] If you have a "Link Joker" Vanguard, and the opponent has a Locked unit, choose one of your opponent's rear-guards, and lock that unit.



Star Vader, Mobius Breath Dragon:
Grade 2 / Link Joker / Cyber Dragon
Power 9000 / Shield 5000
AUTO (V): When this unit's attack hits a vanguard, choose one of your opponent's rear-guards, and lock that unit.
(Card that are locked are flipped face-down. Flip the cards face-up during the end of the card owner's turn.)

Star-Vader, Infinity Zero Dragon
Grade 3 / Link Joker / Cyber Dragon
Power 11000
AUTO (V) <Limit Break(4)>: When a "Link Joker" rides this unit, choose one of your opponent's front-row rear-guards, and lock all units in that column, and choose one of your vanguard, and it gains Power +10000 until end of turn.
(Card that are locked are flipped face-down. Flip the cards face-up during the end of the card owner's turn.)
AUTO (V): When this unit attacks a vanguard, it gets Power +2000 until end of that battle.
CONT (V/R): Lord.



Starvader, Darkbrand Dragon
Grade 3 / Link Joker / Cyber Dragon
Power 10000
ACT (V) <Limit Break(4)>: [Counterblast(1) "Starvader"] Choose one of your opponent's back-row rear-guards, and lock that unit.
AUTO (V): When this unit attacks a vanguard, if you have more rear-guards than your opponent, this unit gets Power +3000 until end of that battle.


Last edited by Alice on 2013-06-10, 23:55; edited 1 time in total
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BrookylnRage

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PostSubject: Re: BT12: Binding Force of the Black Rings   2013-06-10, 04:04

Can you still intercept with locked grade 2?
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Lich_Lord_Fortissimo

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PostSubject: Re: BT12: Binding Force of the Black Rings   2013-06-10, 04:13

I...don't think so. They're face down, so nothing to compare shield with.
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junri

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PostSubject: Re: BT12: Binding Force of the Black Rings   2013-06-10, 04:17

It's like a better Megacolony :V

Heard you cannot play over lock units as well with the cards in your hand.
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BrookylnRage

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PostSubject: Re: BT12: Binding Force of the Black Rings   2013-06-10, 04:22

junri wrote:
It's like a better Megacolony :V

Heard you cannot play over lock units as well with the cards in your hand.

Holy fuck, I love this clan now!
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Lich_Lord_Fortissimo

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PostSubject: Re: BT12: Binding Force of the Black Rings   2013-06-10, 04:24

Locked units can't boost, attack, intercept, Soulcharge, use skills, move to another RG circle,or be called over.

http://blog.livedoor.jp/freedomduo/archives/29104342.html
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BrookylnRage

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PostSubject: Re: BT12: Binding Force of the Black Rings   2013-06-10, 04:26

Lich_Lord_Fortissimo wrote:
Locked units can't boost, attack, intercept, Soulcharge, use skills, move to another RG circle,or be called over.

http://blog.livedoor.jp/freedomduo/archives/29104342.html

I'm shitting in my pants now!
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Lich_Lord_Fortissimo

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PostSubject: Re: BT12: Binding Force of the Black Rings   2013-06-10, 05:45

Oh yeah, and they can't be used to pay for costs either, so no Tyrant Deathrex eating for you.
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mastermune

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PostSubject: Re: BT12: Binding Force of the Black Rings   2013-06-10, 06:50

Man I feel kinda sad for the megacolony now, I mean it seems that LOCK is WAYYYYYY better than just resting a unit. Also did anyone noticed that Darkband Dragon is need to counterblast Starvader Units as if it also was an archetype?


Last edited by mastermune on 2013-06-10, 08:15; edited 1 time in total
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VesperGhoul

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PostSubject: Re: BT12: Binding Force of the Black Rings   2013-06-10, 07:02

mastermune wrote:
Man I feel kinda sad for the megacolony now, I mean it seems that LOCK is WAYYYYYY better than just resting a unit. Also did anyone noticed that Starband Dragon is need to counterblast Starvader Units as if it also was an archetype?

It's fine, that clan has been shelf'd for a while now, along with granblue, we should be thankful that bushi at least gave us a better alternative for megacolony players to look forward to, instead of clinging to the in-efficient clan that they were initially given.

As for the spoilers, it might just be the fact that they are preview versions, but that Amon/Luqier Hamburger-Time seem very brown in color, hopefully when they spoil the actual cards we see a better coloring for them.
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Kirosnefakman

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PostSubject: Re: BT12: Binding Force of the Black Rings   2013-06-10, 07:21

It looks like Megacolony just got ''locked''.


VesperGhoul wrote:
It's fine, that clan has been shelf'd for a while now, along with granblue, we should be thankful that bushi at least gave us a better alternative for megacolony players to look forward to, instead of clinging to the in-efficient clan that they were initially given.

How could I be thankful when my favourite clan just became useless?
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3XXXDDD
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PostSubject: Re: BT12: Binding Force of the Black Rings   2013-06-10, 08:04

Link Joker FAQ

Q: Can a Unit that is Locked get retired by any means (Replacing them or by Card Effect?
A: No. When the unit is locked, it cannot be a target of any card effects or be replaced by other units. You cannot do anything to Locked units until they are lifted from Lock.

Q: If I have a "Liberator" Rearguards that is locked by my opponent, will "Liberator of Round Table, Alfred" still gains the additional Power Boost, via Limit Break, from the Locked Unit.
A: Nope. As the unit is locked, it is treated as "Non-Existent". Thus Alfred will not get the additional Power +2000 from the Locked Unit.

Q: If I have a Red River Dragoon on the field and is locked by my opponent, will my "Liberator of Round Table, Alfred" still have the restriction of Lord Ability? << LOLWUT
A: Nope. Alfred will not get the restriction of Lord Ability as Red River Dragoon is locked and is not treated as "Non-Existent"
(Same Logic Applies to cards like Dragonic Overlord, The End and Dragonic Overlord, so yea for Mixed Decks?) (:

Q: When a unit is removed from the Lock ability, will "When this unit appears on the Vanguard or Rearguard" related skills be triggered as they are returned to the field?
A: Nope. As it does not appear on the Vanguard or Rearguard Circle, but is flipped over, it will not trigger the related skill.

Q: Will Megacolony get further support (Cause Link Joker just kill their job)?
A: Yes. There will be further support in the future sets.

Q: Can Locked Cards be a target card to switch with another unit in the same column?

A: As the Rearguard Circle that is locked with the card is treated as non-existent, you cannot switch a card that is not affected by Lock with the Locked card in the same column.
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newbishop

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PostSubject: Re: BT12: Binding Force of the Black Rings   2013-06-10, 08:27

VesperGhoul wrote:
mastermune wrote:
Man I feel kinda sad for the megacolony now, I mean it seems that LOCK is WAYYYYYY better than just resting a unit. Also did anyone noticed that Starband Dragon is need to counterblast Starvader Units as if it also was an archetype?

It's fine, that clan has been shelf'd for a while now, along with granblue, we should be thankful that bushi at least gave us a better alternative for megacolony players to look forward to, instead of clinging to the in-efficient clan that they were initially given.

As for the spoilers, it might just be the fact that they are preview versions, but that Amon/Luqier Hamburger-Time seem very brown in color, hopefully when they spoil the actual cards we see a better coloring for them.

How is this fine? If anything it's fucking insulting, unless Megacolony get different advantages to their "mechanic" whenever they get support, they're simply outclassed by the mere existence of this clan, since what they did is now done by this clan but in a much better fashion. I do love the artwork, bit as a Granblue player, I feel for the Megacolony players, this particular mechanic screws Granblue as well.

In another note, anyone notice how the G2 intercepter doesn't apparently have a clan restriction?
Edit: Just noticed it was VG only... Still splashable though
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Kirosnefakman

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PostSubject: Re: BT12: Binding Force of the Black Rings   2013-06-10, 09:13

3XXXDDD wrote:
Q: Will Megacolony get further support (Cause Link Joker just kill their job)?
A: Yes. There will be further support in the future sets.

I believe they will release more Machining units (including Break Ride) or even a Giraffa hamburger (I hope not). Still, I'll have to say goodbye to my favourite card (Master Beetle) and to my favourite skill (trapping). This is just sad.
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Traesive

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PostSubject: Re: BT12: Binding Force of the Black Rings   2013-06-10, 11:41

The shafts for Megacolony.
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Mr. WoW

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PostSubject: Re: BT12: Binding Force of the Black Rings   2013-06-10, 11:45

Trap the VG. That'll be new.
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Lich_Lord_Fortissimo

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PostSubject: Re: BT12: Binding Force of the Black Rings   2013-06-10, 12:56

Kirosnefakman wrote:
I believe they will release more Machining units (including Break Ride) or even a Giraffa hamburger (I hope not). Still, I'll have to say goodbye to my favourite card (Master Beetle) and to my favourite skill (trapping). This is just sad.

Or a Master Beetle Hamburger-Time since Bushiroad are jizzing their pants over Limit Break
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Edalborez

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PostSubject: Re: BT12: Binding Force of the Black Rings   2013-06-10, 15:00

Kind of a blind guess but: considering the immense Limit Break hardon, Lock may be a Late Game-only thing (or very restricted for the units that are not, like Mobius). So I wouldn't count Megacolony out just yet.
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Kirosnefakman

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PostSubject: Re: BT12: Binding Force of the Black Rings   2013-06-10, 15:54

Edalborez wrote:
Kind of a blind guess but: considering the immense Limit Break hardon, Lock may be a Late Game-only thing (or very restricted for the units that are not, like Mobius). So I wouldn't count Megacolony out just yet.

Darkband alone does what Megacolony does but better.

Also, they already have an Elite Mutant ''clone'', though it's not part of a ride chain.
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newbishop

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PostSubject: Re: BT12: Binding Force of the Black Rings   2013-06-10, 16:05

Not only that, but they already have a Battle C clone, only much better...
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LittleFighterFox

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PostSubject: Re: BT12: Binding Force of the Black Rings   2013-06-10, 16:25

Mr. WoW wrote:
Trap the VG. That'll be new.
Says Manga version Left Arrestor/Right Arrestor. It is possible Megacolony would have VG Trap (It's the only thing they can still do)

I would suppose that Megacolony would be either cheaper or stronger, meaing almost all support cards before are useless. Machining is definitely appearing.
Cheaper: No counterblasts, or maybe soulblasts and other easy conditionals.
Stronger: Field trapping, like the entire field. (And please don't make that the Break ride)



BTW...What would happen if you locked a vanguard??
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Dakota

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PostSubject: Re: BT12: Binding Force of the Black Rings   2013-06-10, 17:46

That sounds a bit broke.
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Jabberwock

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PostSubject: Re: BT12: Binding Force of the Black Rings   2013-06-10, 18:10

Lich_Lord_Fortissimo wrote:
Locked units can't boost, attack, intercept, Soulcharge, use skills, move to another RG circle,or be called over.

http://blog.livedoor.jp/freedomduo/archives/29104342.html

Can't be called over? You mean, not even superior called? That's BS!!
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