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 Deck Help - Spike Brothers deck

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thym4n

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PostSubject: Deck Help - Spike Brothers deck   2013-04-16, 20:43

well i'm back :D
i don't know if you guys know this, but i made an earlier post about deck help with a budget granblue deck
during that duration, i was also looking at spike brothers as a back up. Seems like a "hit-a-wall" with the granblues. Also, even if i do figure out granblues, i'd like to keep spike brothers as a side deck or one to make for my brother. So here's my deck list. Critisism is always appreciated (constructive of course ^^). Prices are also there to "aid" the budget.

Grade 0: 17
• 1x Mecha Trainer - $0.25
• 4x Silence Joker (Critical) - $0.25
• 4x Sonic Breaker (Critical) - $0.25
• 4x Cheer Girl, Tiara (Heal) - $0.25
• 4x Cheerful Lynx (Draw) - $0.25

Grade 0's: $4.25

Grade 1: 12
• 2x Dudley Dan - $0.69
• 3x Medical Manager - $0.25
• 4x Reckless Express - $3.39
• 3x Wonder Boy - $0.25

Grade 1's: $13.05

Grade 2: 11
• 3x Devil Summoner - $0.25
• 2x Fierce Leader Zachary - $0.25
• 4x Highspeed Brakki - $0.25
• 2x Panzer Gale - $0.25

Grade 2's: $3.75

Grade 3: 10
• 2x Jelly Beans - $0.25
• 4x General Seifried - $2.49
• 4x Juggernaut Maximum - $5.99


Grade 3's: $34.42

Total Costs: $55.47

yep, my budget deck. Also, if you want me to add perfect guards, i really can't because of my budget. I really wish i could, so easily searchable via mecha trainer D:. Also, just to make the budget like $5 less, i wanted to take out a juggernaut and adda united attacker or something. But i guess te deck has to function for it to work peoperly. Prices are based on "Troll and Toad", and if you do find a "cheaper" site for cards, PLEASE TELL ME! :D
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Jabberwock

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PostSubject: Re: Deck Help - Spike Brothers deck   2013-04-16, 20:55

If you are just playing with friends casually, then there is no need for fixes. If you read other threads, Alice mentions that there is no such thing as competitive budget without crucial cards.

Might want to read up on this.
http://vmundi.blogspot.sg/2013/01/vanguard-on-budget.html?m=1
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firagadam
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PostSubject: Re: Deck Help - Spike Brothers deck   2013-04-16, 21:32

Coolstuffinc is cheaper like really, their seinfrieds are like 1.50 and juggs are onlt 5
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MonolithAngel

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PostSubject: Re: Deck Help - Spike Brothers deck   2013-04-16, 23:44

For casual, this deck doesn't need much in the way of fixing. Well done, it should work out fine.

But if you're going to tournaments, invest in Perfect Guards, etc... you know what I mean.

Oh and be sure to explore other websites too. I usually buy off of Coolstuffinc, Coretcg, and TrollandToad (just google them lol). Have fun!
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mastermune

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PostSubject: Re: Deck Help - Spike Brothers deck   2013-04-17, 01:06

If you gonna run seigfried I suggest you go for all 4 dudley dans, they seriously help, try to get devil summoner out of the deck perhaps add some Dudley Douglas since you are running jelly beans or ore of the others. also try to get Wonder Boy to 4. That's the only advice that comes immediately to me right now.
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thym4n

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PostSubject: Re: Deck Help - Spike Brothers deck   2013-04-17, 17:25

MonolithAngel - Thanks :D. For the null guards, does 2-3 seem ok? Just in case... IDK if the price for SB's null guards are balls off the walls, but i don't think you need much if you're runnig mecha trainer... Also, if i get a accidental pull from devil summoner D:
As for the sites, thanks! ^^

mastermune - As for the 4 dans, i'll look into it. After all, spike bros don't pay too many counter blast so why now :D. for the dudely douglas, i have yet to see his potential. The only reason i run jelly beans is because he is an easy search for dan (another reason to add 4 of him...). Also, i could find another grade 3 for BACKUP if i can't ride seifried. Emperor's way off my budget. I was thinking about unite attacker but IDK. If you have another suggestion, i will gladly look into it. ANd the 4 wonder boy, i forgot to make 4 because i started using phantom for some reason ^^.

firagadam - THANKS! :D
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thym4n

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PostSubject: Re: Deck Help - Spike Brothers deck   2013-04-17, 17:44

wow, real thanks guys :D
i changed the prices basaed on coolstuffinc, here they are:

Grade 0: 17
• 1x Mecha Trainer - $0.35
• 4x Silence Joker (Critical) - $0.49 (buy 1, get 3 free!)
• 4x Sonic Breaker (Critical) - $0.49 (buy 1, get 3 free!)
• 4x Cheer Girl, Tiara (Heal) - $0.49 (buy 1, get 3 free!)
• 4x Cheerful Lynx (Draw) - $0.25

Grade 0's: $2.82

Grade 1: 14
• 3x Dudley Dan - $0.35
• 3x Medical Manager - $0.25
• 4x Reckless Express - $2.99
• 4x Wonder Boy - $0.49 (buy 1, get 3 free!)

Grade 1's: $14.25

Grade 2: 9
• 2x Fierce Leader Zachary - $0.25
• 4x Highspeed Brakki - $0.25
• 3x Panzer Gale - $0.49 (buy 1, get 3 free!)

Grade 2's: $2.99

Grade 3: 10
• 2x Jelly Beans - $0.35
• 4x General Seifried - $1.99
• 4x Juggernaut Maximum - $3.99

Grade 3's: $22.63

Total Cost: $42.69


Haha, i feel confident enough to buy 2 dudley emperors :P
also, you sure that coolstuffinc is reliable?
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firagadam
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PostSubject: Re: Deck Help - Spike Brothers deck   2013-04-17, 22:04

CSI shipped boxes to fucking brasils and lots of singles with them no problem, also dont buy emperors untill you get the bloody Marylins, in fact make them your FIRST priority
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Alice
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PostSubject: Re: Deck Help - Spike Brothers deck   2013-04-18, 01:26

firagadam wrote:
CSI shipped boxes to fucking brasils and lots of singles with them no problem, also dont buy emperors untill you get the bloody Marylins, in fact make them your FIRST priority
This. Spikes can at least rush until you get Emperor but can't do anything without Marilyn.
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