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 Gold Rutile - Damage Unflip Mayhem

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+5
Jabberwock
Alice
Rider Kick
BrookylnRage
farmergiles
9 posters
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Scruffy420

Scruffy420



Gold Rutile - Damage Unflip Mayhem - Page 2 Empty
PostSubject: Re: Gold Rutile - Damage Unflip Mayhem   Gold Rutile - Damage Unflip Mayhem - Page 2 Empty2013-05-03, 23:34

Ahh ok. So givin the OP's situation would it be more beneficial to run 12 crit, or 8 crit 4 draw since Alice pointed out that Kirara often gets guarded?
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farmergiles

farmergiles



Gold Rutile - Damage Unflip Mayhem - Page 2 Empty
PostSubject: Re: Gold Rutile - Damage Unflip Mayhem   Gold Rutile - Damage Unflip Mayhem - Page 2 Empty2013-05-04, 01:57

Err we still talking about Gold here? CRITS for stern, yes but for Gold?
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farmergiles

farmergiles



Gold Rutile - Damage Unflip Mayhem - Page 2 Empty
PostSubject: Re: Gold Rutile - Damage Unflip Mayhem   Gold Rutile - Damage Unflip Mayhem - Page 2 Empty2013-05-04, 01:57

Err we still talking about Gold here? CRITS for stern, yes but for Gold?
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Scruffy420

Scruffy420



Gold Rutile - Damage Unflip Mayhem - Page 2 Empty
PostSubject: Re: Gold Rutile - Damage Unflip Mayhem   Gold Rutile - Damage Unflip Mayhem - Page 2 Empty2013-05-04, 02:11

farmergiles wrote:
Err we still talking about Gold here? CRITS for stern, yes but for Gold?

I was still talking about Gold. I'm assuming Omnigeek was talking about the same. At first glance I would have put the stand triggers in there as well. However after reading what Omnigeek posted I thought about it again and realized the only units worth standing in that deck would be Kirara and Storm because of their on-hit abilities, but since they are both 9k that makes them not worth standing. Hope I got that right.
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TehNACHO

TehNACHO



Gold Rutile - Damage Unflip Mayhem - Page 2 Empty
PostSubject: Re: Gold Rutile - Damage Unflip Mayhem   Gold Rutile - Damage Unflip Mayhem - Page 2 Empty2013-05-04, 03:01

9K Rear-Guards exist you know, at least in Kirara's case.
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Scruffy420

Scruffy420



Gold Rutile - Damage Unflip Mayhem - Page 2 Empty
PostSubject: Re: Gold Rutile - Damage Unflip Mayhem   Gold Rutile - Damage Unflip Mayhem - Page 2 Empty2013-05-04, 05:19

Alright... well, maybe it's because Kirara's effect takes 2 CBs to use and Storms needs to hit the vanguard. So using stand triggers for units that need to use CBs to power up is wasteful? Because you'd need those CBs next turn to power up instead?
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farmergiles

farmergiles



Gold Rutile - Damage Unflip Mayhem - Page 2 Empty
PostSubject: Re: Gold Rutile - Damage Unflip Mayhem   Gold Rutile - Damage Unflip Mayhem - Page 2 Empty2013-05-04, 05:40

But with Gold out, the cost is only 1CB. She gets blocked a lot yes, but if it's using up guards then result, more damage for Gold and Jack.
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Scruffy420

Scruffy420



Gold Rutile - Damage Unflip Mayhem - Page 2 Empty
PostSubject: Re: Gold Rutile - Damage Unflip Mayhem   Gold Rutile - Damage Unflip Mayhem - Page 2 Empty2013-05-04, 20:21

Well then, it's still not clear to me why running crit triggers are more beneficial than running stand for this deck. I'm not saying what Jabberwock and Aice are saying is wrong, I just don't know what was found in their testing of the decks. Was just kinda guessing until someone got tired of reading stupid shit and clarified it.
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thym4n

thym4n



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PostSubject: Re: Gold Rutile - Damage Unflip Mayhem   Gold Rutile - Damage Unflip Mayhem - Page 2 Empty2013-05-04, 23:06

Why aren't stands worth running, especially for nova grapplers? Like Alice said on her Nova Grappler Analyzation page thing, novas are abut smaii hits and multiple times. I guess the most beneficial time for running stands is for the kiraras andstorm for others. Also, why did we take out stand triggers ut of the picture then re-add them? Didn't "farmer'" already have 8-12 stands in his build?
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Gold Rutile - Damage Unflip Mayhem - Page 2 Empty
PostSubject: Re: Gold Rutile - Damage Unflip Mayhem   Gold Rutile - Damage Unflip Mayhem - Page 2 Empty

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