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 Gold Rutile - Damage Unflip Mayhem

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Scruffy420

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PostSubject: Re: Gold Rutile - Damage Unflip Mayhem   2013-05-03, 23:34

Ahh ok. So givin the OP's situation would it be more beneficial to run 12 crit, or 8 crit 4 draw since Alice pointed out that Kirara often gets guarded?
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farmergiles

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PostSubject: Re: Gold Rutile - Damage Unflip Mayhem   2013-05-04, 01:57

Err we still talking about Gold here? CRITS for stern, yes but for Gold?
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farmergiles

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PostSubject: Re: Gold Rutile - Damage Unflip Mayhem   2013-05-04, 01:57

Err we still talking about Gold here? CRITS for stern, yes but for Gold?
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Scruffy420

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PostSubject: Re: Gold Rutile - Damage Unflip Mayhem   2013-05-04, 02:11

farmergiles wrote:
Err we still talking about Gold here? CRITS for stern, yes but for Gold?

I was still talking about Gold. I'm assuming Omnigeek was talking about the same. At first glance I would have put the stand triggers in there as well. However after reading what Omnigeek posted I thought about it again and realized the only units worth standing in that deck would be Kirara and Storm because of their on-hit abilities, but since they are both 9k that makes them not worth standing. Hope I got that right.
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TehNACHO

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PostSubject: Re: Gold Rutile - Damage Unflip Mayhem   2013-05-04, 03:01

9K Rear-Guards exist you know, at least in Kirara's case.
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Scruffy420

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PostSubject: Re: Gold Rutile - Damage Unflip Mayhem   2013-05-04, 05:19

Alright... well, maybe it's because Kirara's effect takes 2 CBs to use and Storms needs to hit the vanguard. So using stand triggers for units that need to use CBs to power up is wasteful? Because you'd need those CBs next turn to power up instead?
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farmergiles

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PostSubject: Re: Gold Rutile - Damage Unflip Mayhem   2013-05-04, 05:40

But with Gold out, the cost is only 1CB. She gets blocked a lot yes, but if it's using up guards then result, more damage for Gold and Jack.
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Scruffy420

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PostSubject: Re: Gold Rutile - Damage Unflip Mayhem   2013-05-04, 20:21

Well then, it's still not clear to me why running crit triggers are more beneficial than running stand for this deck. I'm not saying what Jabberwock and Aice are saying is wrong, I just don't know what was found in their testing of the decks. Was just kinda guessing until someone got tired of reading stupid shit and clarified it.
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thym4n

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PostSubject: Re: Gold Rutile - Damage Unflip Mayhem   2013-05-04, 23:06

Why aren't stands worth running, especially for nova grapplers? Like Alice said on her Nova Grappler Analyzation page thing, novas are abut smaii hits and multiple times. I guess the most beneficial time for running stands is for the kiraras andstorm for others. Also, why did we take out stand triggers ut of the picture then re-add them? Didn't "farmer'" already have 8-12 stands in his build?
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