- Quote :
- none of you played with Genesis.
Excuse me?
- Quote :
- 1) Without Twilight Hunter, Artemis in the soul, she's 10k vg.
Her 11k body is more consistent than most post BT10 ride chains since she can put cards in the soul during LB
- Quote :
- 2) Her soulblast is one time only, while Iwanagahime (if you read her text sb -3, +5k) can be applied more than 1 time.
Yeah, plus her LB, it's 9 soul. Artemis may be only able to activate her skill once per turn (post LB) but, she is more efficient than her interns of producing advantage.
Iwanagahime is better because:
[Quote] 1) It's for a final turn.
2) It's good to get rid of units such as Silent Tom and Palamedes.[Quote]
These are the only justifications that you want for suggesting Iwanagihime that can work.
- Quote :
- 3) Decreases your opponent's attacking force while you increase your not only by break ride but also by sb chamomile and melissa.
This is BT10, not BT11. In fact, a lot of your deck suggestions suggest cards that are not either available in the US or, doesn't even fit in with what booster time period the person put up.
- Quote :
- 4) Her sb 3 for 5k can applied more than once.
How many soul would you have left for her LB
- Quote :
- Any other arguements.
I just did
Still, you did not scroll to the Genesis forums to see what Elliot sensei suggested, and I played Genesis the moment it was previewed. Although, he said to use both Iwanagahime and Artemis, I suggest using Himiko and Artemis. Iwanagihime is excluded because she takes too much setup. Which one is easier to fulfill, 6 soul or 9 soul?
- Quote :
- none of you played with Genesis.
Excuse me?
- Quote :
- 1) Without Twilight Hunter, Artemis in the soul, she's 10k vg.
Her 11k body is more consistent than most post BT10 ride chains since she can put cards in the soul during LB
- Quote :
- 2) Her soulblast is one time only, while Iwanagahime (if you read her text sb -3, +5k) can be applied more than 1 time.
Yeah, plus her LB, it's 9 soul. Artemis may be only able to activate her skill once per turn (post LB) but, she is more efficient than her interns of producing advantage.
Iwanagahime is better because:
[Quote] 1) It's for a final turn.
2) It's good to get rid of units such as Silent Tom and Palamedes.[Quote]
These are the only justifications that you want for suggesting Iwanagihime that can work.
- Quote :
- 3) Decreases your opponent's attacking force while you increase your not only by break ride but also by sb chamomile and melissa.
This is BT10, not BT11. In fact, a lot of your deck suggestions suggest cards that are not either available in the US or, doesn't even fit in with what booster time period the person put up.
- Quote :
- 4) Her sb 3 for 5k can applied more than once.
How many soul would you have left for her LB
- Quote :
- Any other arguements.
I just did
Still, you did not scroll to the Genesis forums to see what Elliot sensei suggested, and I played Genesis the moment it was previewed. Although, he said to use both Iwanagahime and Artemis, I suggest using Himiko and Artemis. Iwanagihime is excluded because she takes too much setup. Which one is easier to fulfill, 6 soul or 9 soul?
- Quote :
- none of you played with Genesis.
Excuse me?
- Quote :
- 1) Without Twilight Hunter, Artemis in the soul, she's 10k vg.
Her 11k body is more consistent than most post BT10 ride chains since she can put cards in the soul during LB
- Quote :
- 2) Her soulblast is one time only, while Iwanagahime (if you read her text sb -3, +5k) can be applied more than 1 time.
Yeah, plus her LB, it's 9 soul. Artemis may be only able to activate her skill once per turn (post LB) but, she is more efficient than her interns of producing advantage.
Iwanagahime is better because:
[Quote] 1) It's for a final turn.
2) It's good to get rid of units such as Silent Tom and Palamedes.[Quote]
These are the only justifications that you want for suggesting Iwanagihime that can work.
- Quote :
- 3) Decreases your opponent's attacking force while you increase your not only by break ride but also by sb chamomile and melissa.
This is BT10, not BT11. In fact, a lot of your deck suggestions suggest cards that are not either available in the US or, doesn't even fit in with what booster time period the person put up.
- Quote :
- 4) Her sb 3 for 5k can applied more than once.
How many soul would you have left for her LB
- Quote :
- Any other arguements.
I just did
Still, you did not scroll to the Genesis forums to see what Elliot sensei suggested, and I played Genesis the moment it was previewed. Although, he said to use both Iwanagahime and Artemis, I suggest using Himiko and Artemis. Iwanagihime is excluded because she takes too much setup. Which one is easier to fulfill, 6 soul or 9 soul?
- Quote :
- none of you played with Genesis.
Excuse me?
- Quote :
- 1) Without Twilight Hunter, Artemis in the soul, she's 10k vg.
Her 11k body is more consistent than most post BT10 ride chains since she can put cards in the soul during LB
- Quote :
- 2) Her soulblast is one time only, while Iwanagahime (if you read her text sb -3, +5k) can be applied more than 1 time.
Yeah, plus her LB, it's 9 soul. Artemis may be only able to activate her skill once per turn (post LB) but, she is more efficient than her interns of producing advantage.
Iwanagahime is better because:
[Quote] 1) It's for a final turn.
2) It's good to get rid of units such as Silent Tom and Palamedes.[Quote]
These are the only justifications that you want for suggesting Iwanagihime that can work.
- Quote :
- 3) Decreases your opponent's attacking force while you increase your not only by break ride but also by sb chamomile and melissa.
This is BT10, not BT11. In fact, a lot of your deck suggestions suggest cards that are not either available in the US or, doesn't even fit in with what booster time period the person put up.
- Quote :
- 4) Her sb 3 for 5k can applied more than once.
How many soul would you have left for her LB
- Quote :
- Any other arguements.
I just did
Still, you did not scroll to the Genesis forums to see what Elliot sensei suggested, and I played Genesis the moment it was previewed. Although, he said to use both Iwanagahime and Artemis, I suggest using Himiko and Artemis. Iwanagihime is excluded because she takes too much setup. Which one is easier to fulfill, 6 soul or 9 soul?
- Quote :
- none of you played with Genesis.
Excuse me?
- Quote :
- 1) Without Twilight Hunter, Artemis in the soul, she's 10k vg.
Her 11k body is more consistent than most post BT10 ride chains since she can put cards in the soul during LB
- Quote :
- 2) Her soulblast is one time only, while Iwanagahime (if you read her text sb -3, +5k) can be applied more than 1 time.
Yeah, plus her LB, it's 9 soul. Artemis may be only able to activate her skill once per turn (post LB) but, she is more efficient than her interns of producing advantage.
Iwanagahime is better because:
[Quote] 1) It's for a final turn.
2) It's good to get rid of units such as Silent Tom and Palamedes.
- Quote :
-
These are the only justifications that you want for suggesting Iwanagihime that can work.
- Quote :
- 3) Decreases your opponent's attacking force while you increase your not only by break ride but also by sb chamomile and melissa.
This is BT10, not BT11. In fact, a lot of your deck suggestions suggest cards that are not either available in the US or, doesn't even fit in with what booster time period the person put up.
- Quote :
- 4) Her sb 3 for 5k can applied more than once.
How many soul would you have left for her LB
- Quote :
- Any other arguements.
I just did
Still, you did not scroll to the Genesis forums to see what Elliot sensei suggested, and I played Genesis the moment it was previewed. Although, he said to use both Iwanagahime and Artemis, I suggest using Himiko and Artemis. Iwanagihime is excluded because she takes too much setup. Which one is easier to fulfill, 6 soul or 9 soul?
Yes, that's me arguing to a person. I do not know how good (or bad) I made my arguments.